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V-Ray for 3ds Max - More than just rendering

High-end, complete render solution for Autodesk 3ds Max. If you choose quality, you choose V-Ray! Chaos Group’s flagship product, V-Ray for 3ds Max, has made its mark in the Architectural, Automotive & Product Design industries because of its ability to quickly render realistic images without ever losing control of the workflow.


V-Ray comes with all the lighting, shading, and rendering tools you need to create professional, photoreal imagery and animation.


V-Ray gives you the power to render anything and everything - from quick concepts to your largest and most detailed 3D scenes.


Spend less time waiting and more time being creative. Deliver your best work and never miss a deadline.

Creative Control

V-Ray puts you in the driver seat. You’re in control. With V-Ray’s versatile features, you can choose the best approach for your scene.

Smart Integration

Work the way you want – without interruption. V-Ray’s seamless 3ds Max integration keeps your workflow fluid and smooth.

Industry Standard

Independent artists and top studios choose V-Ray every day to create world-class designs and visual effects.


V-Ray for 3ds Max is equipped with the following functionalities to offer you the highest level of rendering.

Complete Feature List
  • Chaos Cosmos library New in V-Ray 5.1!
    The new curated 3D content library, Chaos Cosmos, brings essential assets from categories such as people, vehicles, plants, furniture and accessories. Herewith users can stage any interior or exterior without the need to spend any time on geometry optimization or material setup—the Cosmos assets are always render-ready and deliver high-quality results.
  • Highly-optimized CPU Rendering
    Render high-quality, high-resolution images and animations with V-Ray’s adaptive ray tracing technology.
  • Incredibly Fast GPU Rendering
    Fine tune the look of your scenes in real time with the power of GPUs. Build materials, dial in cameras, and adjust lights interactively in the viewport.
  • Accurate Lights
    Simulate any type of natural, artificial, or image- based lighting. With area lights, sun & sky and IES lights, you can render artistically – and accurately.
  • Global Illumination
    Choose from several global illumination options – exact, approximate or a hybrid of both.
  • Photoreal Cameras
    Work like a photographer. Real-world camera controls let you capture images with detailed depth of field and cinematic motion blur.
  • Physically-Based Materials
    Create any type of physical material. From multilayered car paint to accurate subsurface scattering, you can make any material imaginable.
  • Memory-Efficient Textures
    Work with production-ready, multiresolution tiled textures from your favorite applications, like MARI, Mudbox and Zbrush.
  • Dynamic Geometry
    Render massive scenes with proxy objects. V-Ray proxies efficiently replace complex scene geometry and load only at render time.
  • V-Ray Frame Buffer
    Review, analyze and post process your renders directly in V-Ray’s advanced frame buffer. You can be sure your images will match your final output.
  • VRscans
    400+ scanned materials. Import and render directly in V-Ray.
  • Hair & Fur
    Render realistic hair efficiently and flicker-free. V-Ray includes procedural fur, optimized hair shaders, and supports 3ds Max Hair&Fur, HairFarm and Ornatrix.
  • Volumes
    Render fog, smoke and atmospheric effects that respond correctly to light. Bring in volume grid caches from Houdini, FumeFX and PhoenixFD.
  • Render Elements
    37 Unique beauty, utility and matte passes give you more control over your rendered images for compositing.
  • Variance-Based Adaptive Sampling
    Get cleaner renders with better noise detection.
  • Automatic Sampling
    Save time with automatic sampling of lights and materials.
  • V-Ray Denoiser
    Automatically remove noise and cut render times by up to 50%.
  • Aerial Perspective
    Simulate natural looking skies with realistic atmospheric depth.
  • VR & Specialty Cameras
    Experience your project in virtual reality. Create content for popular VR headsets, like Samsung Gear VR, with 6x1 and spherical stereo camera types.
  • Triplanar Mapping
    Quickly apply seamless textures without UVs.
  • Rounded Corners
    Generate perfectly smooth edges at render-time with no extra modeling..
  • Specialty Geometry
    Create unique geometry like infinite planes, metaballs and isosurfaces, particles and object cutaways with render-time booleans.

Highlighted: Chaos Cosmos

Chaos Cosmos, an extensive library of hundreds of render-ready 3D assets. Users can effortlessly create lifelike context for the interior and exterior of their model by adding high-quality objects from essential categories, such as furniture, accessories, lighting, vegetation, vehicles and people.

Searching the objects is easy via the Cosmos browser. The objects are easily placed in the 3D design environment and therefore visible in any viewport. The Cosmos assets are render-ready (material & geometry optimization is therefore not required) and provide high-quality results with V-Ray, V-Ray GPU, V-Ray Vision and Chaos Vantage.



System Requirements


Processor   1e Generation Intel® Core™ or compatible processor with SSE4.2 support (x64)
RAM   8 GB RAM minimum – 64 GB or more RAM recommended
TCP/IP   Only IPv4 is supported. IPv6 is not supported yet.
Operating System   Windows® 7, Windows 8.1, Windows 10.
3ds Max   3ds Max® 2016, 2017, 2018, 2019, 2020 and 2021 (64-bit)
GPU   Maxwell-, Pascal-, Volta- and Turing-based NVIDIA card(s) with the latest driver or at least version 442.54. nVidia RTX requires version 441.28 or higher.


Video card

* If you are considering a new machine, please pay attention to the video card. We recommend Maxwell, Pascal, Volta and Turing based nVidia cards. These cards are supported by the developer and have good quality drivers.


At this moment, there is no macOS version of V-Ray for 3ds Max available



At this moment, there is no Linux version of V-Ray for 3ds Max available



Commercial Licenses

V-Ray 5 for 3ds Max

V-Ray 5 Render Node (1 seat)
V-Ray 5 Render Node (5-pack)
V-Ray 5 Render Node (10-pack)
V-Ray 5 Render Node (20-pack)
V-Ray 5 Render Node (50-pack)
V-Ray 5 Render Node (100-pack)

€ 1060,- excl. VAT

€ 380,- excl. VAT
€ 1700,- excl. VAT
€ 3020,- excl. VAT
€ 5290,- excl. VAT
€ 11340,- excl. VAT
€ 15120,- excl. VAT

Rental Licenses
Upgrade Licenses
Educational Licenses


You can buy V-Ray for 3ds Max through one of our dedicated resellers:

V-Ray for 3ds Max History

New in V-Ray 5 for 3ds Max (June 2020)
  • Light Mixing
    Explore lighting possibilities interactively in real-time. Use LightMix in the new V-Ray Frame Buffer to freely experiment with lighting changes after you render, save out permutations, and push back improvements you’d like to have in your scene.
  • Layered Compositing
    The new Layer compositor lets you fine-tune and finish your images directly in the new V-Ray Frame Buffer — without the need for a separate post-processing app.
  • Material Manager
    Efficiently browse from a library of over 500 render-ready materials including metals, glass, wood and more.
  • Material Presets
    Save time creating common materials with presets for aluminum, chrome, glass and more.
  • Material Previews
    New rendered material swatches show you exactly what your materials will look like.
  • Coat Layer
    Add reflective coatings directly in the updated V-Ray Material, saving you both material creation and rendering time vs. using Blend material.
  • Sheen Layer
    Create soft microfiber fabrics like velvet, satin and silk with the new Sheen options in the updated V-Ray Material.
  • Texture Randomization
    Add variety to your scene with the new VRayUVWRandomizer map and enhanced VRayMultiSubTex controls.
  • Stochastic Texture Tiling
    Automatically remove texture tiling artifacts with the new Stochastic tiling option on the VRayUVWRandomizer.
  • Extended V-Ray Dirt
    Weathered streaks and dirt in crevices are now easy with the enhanced V-Ray Dirt, which now employs both ambient and inner occlusion.
  • New Sun and Sky Model
    Reproduce the subtleties of twilight when the sun is below the horizon with the new Sun and Sky model.
  • Light Path Expressions
    Use the behavior of light, rather than just geometry, to produce flexible masks for very efficient compositing. Built-in presets make getting started easy, while scripting is there for ultimate control.
  • Blue-Noise Sampling
    Achieve better noise distribution with fewer samples.
  • Native ACEScg Support
    Select industry-standard ACEScg for rendering with automatic color space adjustment for textures, dispersion, sun & sky, and light temperature colors.
  • Initial Out-of-Core
    Initial out-of-core implementation to handle your largest scenes.
New in V-Ray Next for 3ds Max (May 2018)
New in V-Ray 3.6 for 3ds Max (June 2017)
New in V-Ray 3.5 for 3ds Max (February 2017)
New in V-Ray 3.4 for 3ds Max (June 2016)
New in V-Ray 3.3 for 3ds Max (December 2015)
New in V-Ray 3.2 for 3ds Max (June 2015)
New in V-Ray 3.0 for 3ds Max (February 2014)


Video's, manuals, tutorials and more. Everything you need to get you started with V-Ray for 3ds Max.


Got more out of V-Ray for 3ds Max with the following add-on(s).

Laubwerk 3D Plants & Trees

Laubwerk 3D Plants & Trees

VRscans Materials

VRscans Materialen

Chaos Cloud Rendering

Chaos Cloud Rendering


The newest V-Ray for 3ds Max video tutorials to get you started.

Post-Edit Renders

Displacement and Hair


Multiple Dome Lights

Sun and Sky

Fur and Grass

Progressive Caustics

High-Res Rendering

God Rays


In case you have missed it - watch the recordings of the V-Ray for 3ds Max webinars here:

V-Ray 5 for 3ds Max - What's New

Introducing V-Ray 5 for 3ds Max

More Info?

Would you like more information about V-Ray for 3ds Max?
Please contact us at:

Phone +31 344 577 884
E-mail info@design8.eu

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