![]() V-Ray for 3ds Max - More than just renderingHigh-end, complete render solution for Autodesk 3ds Max. If you choose quality, you choose V-Ray! Chaos Group’s flagship product, V-Ray for 3ds Max, has made its mark in the Architectural, Automotive & Product Design industries because of its ability to quickly render realistic images without ever losing control of the workflow. |
Quality
V-Ray comes with all the lighting, shading, and rendering tools you need to create professional, photoreal imagery and animation.
Power
V-Ray gives you the power to render anything and everything - from quick concepts to your largest and most detailed 3D scenes.
Speed
Spend less time waiting and more time being creative. Deliver your best work and never miss a deadline.
Creative Control
V-Ray puts you in the driver seat. You’re in control. With V-Ray’s versatile features, you can choose the best approach for your scene.
Smart Integration
Work the way you want – without interruption. V-Ray’s seamless 3ds Max integration keeps your workflow fluid and smooth.
Industry Standard
Independent artists and top studios choose V-Ray every day to create world-class designs and visual effects.
Functions
V-Ray for 3ds Max is equipped with the following functionalities to offer you the highest level of rendering.
- Chaos Cosmos library New in V-Ray 5.1!
The new curated 3D content library, Chaos Cosmos, brings essential assets from categories such as people, vehicles, plants, furniture and accessories. Herewith users can stage any interior or exterior without the need to spend any time on geometry optimization or material setup—the Cosmos assets are always render-ready and deliver high-quality results. - Highly-optimized CPU Rendering
Render high-quality, high-resolution images and animations with V-Ray’s adaptive ray tracing technology. - Incredibly Fast GPU Rendering
Fine tune the look of your scenes in real time with the power of GPUs. Build materials, dial in cameras, and adjust lights interactively in the viewport. - Accurate Lights
Simulate any type of natural, artificial, or image- based lighting. With area lights, sun & sky and IES lights, you can render artistically – and accurately. - Global Illumination
Choose from several global illumination options – exact, approximate or a hybrid of both. - Photoreal Cameras
Work like a photographer. Real-world camera controls let you capture images with detailed depth of field and cinematic motion blur. - Physically-Based Materials
Create any type of physical material. From multilayered car paint to accurate subsurface scattering, you can make any material imaginable. - Memory-Efficient Textures
Work with production-ready, multiresolution tiled textures from your favorite applications, like MARI, Mudbox and Zbrush. - Dynamic Geometry
Render massive scenes with proxy objects. V-Ray proxies efficiently replace complex scene geometry and load only at render time. - V-Ray Frame Buffer
Review, analyze and post process your renders directly in V-Ray’s advanced frame buffer. You can be sure your images will match your final output. - VRscans
400+ scanned materials. Import and render directly in V-Ray. - Hair & Fur
Render realistic hair efficiently and flicker-free. V-Ray includes procedural fur, optimized hair shaders, and supports 3ds Max Hair&Fur, HairFarm and Ornatrix. - Volumes
Render fog, smoke and atmospheric effects that respond correctly to light. Bring in volume grid caches from Houdini, FumeFX and PhoenixFD. - Render Elements
37 Unique beauty, utility and matte passes give you more control over your rendered images for compositing. - Variance-Based Adaptive Sampling
Get cleaner renders with better noise detection. - Automatic Sampling
Save time with automatic sampling of lights and materials. - V-Ray Denoiser
Automatically remove noise and cut render times by up to 50%. - Aerial Perspective
Simulate natural looking skies with realistic atmospheric depth. - VR & Specialty Cameras
Experience your project in virtual reality. Create content for popular VR headsets, like Samsung Gear VR, with 6x1 and spherical stereo camera types. - Triplanar Mapping
Quickly apply seamless textures without UVs. - Rounded Corners
Generate perfectly smooth edges at render-time with no extra modeling.. - Specialty Geometry
Create unique geometry like infinite planes, metaballs and isosurfaces, particles and object cutaways with render-time booleans.
Highlighted: Chaos Cosmos
Chaos Cosmos, an extensive library of hundreds of render-ready 3D assets. Users can effortlessly create lifelike context for the interior and exterior of their model by adding high-quality objects from essential categories, such as furniture, accessories, lighting, vegetation, vehicles and people.
Searching the objects is easy via the Cosmos browser. The objects are easily placed in the 3D design environment and therefore visible in any viewport. The Cosmos assets are render-ready (material & geometry optimization is therefore not required) and provide high-quality results with V-Ray, V-Ray GPU, V-Ray Vision and Chaos Vantage.
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System Requirements
Processor | 1e Generation Intel® Core™ or compatible processor with SSE4.2 support (x64) | |
RAM | 8 GB RAM minimum – 64 GB or more RAM recommended | |
TCP/IP | Only IPv4 is supported. IPv6 is not supported yet. | |
Operating System | Windows® 7, Windows 8.1, Windows 10. | |
3ds Max | 3ds Max® 2016, 2017, 2018, 2019, 2020 and 2021 (64-bit) | |
GPU | Maxwell-, Pascal-, Volta- and Turing-based NVIDIA card(s) with the latest driver or at least version 442.54. nVidia RTX requires version 441.28 or higher. |
Video card
* If you are considering a new machine, please pay attention to the video card. We recommend Maxwell, Pascal, Volta and Turing based nVidia cards. These cards are supported by the developer and have good quality drivers.
At this moment, there is no macOS version of V-Ray for 3ds Max available
At this moment, there is no Linux version of V-Ray for 3ds Max available
Pricing
V-Ray 5 for 3ds Max V-Ray 5 Render Node (1 seat) |
€ 1060,- excl. VAT € 380,- excl. VAT |
Resellers
You can buy V-Ray for 3ds Max through one of our dedicated resellers:
V-Ray for 3ds Max History
- Light Mixing
Explore lighting possibilities interactively in real-time. Use LightMix in the new V-Ray Frame Buffer to freely experiment with lighting changes after you render, save out permutations, and push back improvements you’d like to have in your scene. - Layered Compositing
The new Layer compositor lets you fine-tune and finish your images directly in the new V-Ray Frame Buffer — without the need for a separate post-processing app. - Material Manager
Efficiently browse from a library of over 500 render-ready materials including metals, glass, wood and more. - Material Presets
Save time creating common materials with presets for aluminum, chrome, glass and more. - Material Previews
New rendered material swatches show you exactly what your materials will look like. - Coat Layer
Add reflective coatings directly in the updated V-Ray Material, saving you both material creation and rendering time vs. using Blend material. - Sheen Layer
Create soft microfiber fabrics like velvet, satin and silk with the new Sheen options in the updated V-Ray Material. - Texture Randomization
Add variety to your scene with the new VRayUVWRandomizer map and enhanced VRayMultiSubTex controls. - Stochastic Texture Tiling
Automatically remove texture tiling artifacts with the new Stochastic tiling option on the VRayUVWRandomizer. - Extended V-Ray Dirt
Weathered streaks and dirt in crevices are now easy with the enhanced V-Ray Dirt, which now employs both ambient and inner occlusion. - New Sun and Sky Model
Reproduce the subtleties of twilight when the sun is below the horizon with the new Sun and Sky model. - Light Path Expressions
Use the behavior of light, rather than just geometry, to produce flexible masks for very efficient compositing. Built-in presets make getting started easy, while scripting is there for ultimate control. - Blue-Noise Sampling
Achieve better noise distribution with fewer samples. - Native ACEScg Support
Select industry-standard ACEScg for rendering with automatic color space adjustment for textures, dispersion, sun & sky, and light temperature colors. - Initial Out-of-Core
Initial out-of-core implementation to handle your largest scenes.
Resources
Video's, manuals, tutorials and more. Everything you need to get you started with V-Ray for 3ds Max.
V-RAY FOR 3DS MAX VIDEO'S
The newest V-Ray for 3ds Max video tutorials to get you started.
Post-Edit Renders
Displacement and Hair
Denoiser
Multiple Dome Lights
Sun and Sky
Fur and Grass
Progressive Caustics
High-Res Rendering
God Rays
WEBINARS
In case you have missed it - watch the recordings of the V-Ray for 3ds Max webinars here:
V-Ray 5 for 3ds Max - What's New
Introducing V-Ray 5 for 3ds Max
More Info?
Would you like more information about V-Ray for 3ds Max?
Please contact us at:
Phone +31 344 577 884
E-mail info@design8.eu