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© Image by Altair
Versatile
With Thea Render you can switch between different render engines. From 'Quick 'n Dirty' to slow but accurate.
Interactive
Preview the composition, materials and lights in your scene interactively, either inside the dedicated Thea window or directly inside SketchUp view!
Advanced
Thea Render has several advanced features such as an extensive material editor, dark room for light adjustments, render channels, dispersion, depth of field and much more!
Functions
Thea Render is equipped with the following functionalities to offer you the highest level of rendering.
- Interactive Viewport Rendering witht Overlay
Thea for SketchUp interactive render mode allows you to preview the composition, materials and lights in your scene interactively, either inside the dedicated Thea window or directly inside SketchUp view in Overlay or Blending mode. With the use of Interactive Region Rendering a desired part of SketchUp view can be selected for focusing render effort. - Advanced Materials
Thea for SketchUp lets you benefit from the powerful Thea Material Editor which supports physically-based materials and layering, lighting emittance, displacement and alpha mapping. Additionally, with the use of Thea Content Browser you can have access to an increasing variety of ready-to-use high quality Thea materials and apply them easily to your models. - External Models
Thea for SketchUp provides a solution that overcomes limitations in terms of complexity of the final model. High quality external Thea models can be inserted as empty wireframe boxes inside SketchUp viewport and, in the rendered image, be translated into highly detailed originals, allowing easy population of impressively looking trees, grass, cars and more. - Section Cuts
With Thea for SketchUp you are able to render Sections, without any modification of your model. It allows you to take a “look inside” while geometry is still contributing to reflections and light bounces. This way the lighting in the model is not altered which is beneficial for illumination design. - Animation
With the use of Thea for SketchUp, any animation can be rendered as seen in the SketchUp view. This means that it supports all animation plugins that show their output directly in the view, during animation play-back along with physics animation plugins, like MSPhysics. - Panoramic Images
With Thea for SketchUp you are able to render your scene using camera with spherical projection. The resulting image will be a panorama that can be viewed on a VR headset, by an external program or a web application. It is especially valuable for presenting interiors to clients as it gives an excellent impression of the proposed solutions. - Content Browser
With the use of Thea Content Browser you are able to browse from within SketchUp all Thea materials, models, skies and proxies found in your folders. You can then easily apply a material or insert a model inside your scene with the click of a button! - And much more
- Dark Room for editing light sources afterwards
- Render channels for fascinating effects
- Sky Dome for manually setting the sun
- Artificial Lights: point light, spots, IES, projector, mesh light and face light
- HDRI / Image Based Lighting
- Dispersion
- Rendering of the whole spectre
- Depth-of-field and Motion Blur
- Volumetric rendering
- Two point perspective for architectural designs
- Subsurface scattering
- Thin film
- Clay Rendering
- Fur
- Batch Rendering
Video
Gallery
System Requirements
Software:
- Windows 7 to 10 - 64 Bit
- SketchUp 2019 and later
System Requirements:
- Intel i7 4-Core processor or higher
- 8 GB RAM
- Video card 2+ GB 100% OpenGL*
- 3-button mouse with scroll function
Video card
* If you are looking for a new system or upgrade, please pay extra attention to the video card. We do recommend video cards with an Nvidia RTX chip. These cards support OpenGL very well and have qualitative drivers.
Software:
- macOS 10.13 - 10.15
- SketchUp 2019 and later
System Requirements:
- Intel i7 4-Core processor or higher
Please note: Thea Render is not yet compatible with the Apple M1 processor! - 8 GB RAM
- Video card 2+ GB 100% OpenGL*
- 3-button mouse with scroll function
Videokaart
* If you are looking for a new system or upgrade, please pay extra attention to the video card. For Apple we recommend video cards compatible with a recent version of OpenGL. Integrated chip sets are not supported.
At this moment, there is no Linux version of Thea Render available
Resellers
You can buy Thea Render through one of our dedicated resellers:
Thea for SketchUp History

- UV Randomizer
UV Randomizer is an extra option in the Coordinates panel which helps in removing the repetition and randomizes the material for all instances sharing the same one. A good use case here is a parquet floor as seen in the following example.
- Bitmap Randomizer
To make the UV Randomizer more powerful, Thea also introduced the Bitmap Randomizer option. Bitmap Randomizer provides an additional way to add variation to the scenes. You may now assign multiple bitmaps to a channel which will then be applied randomly to all instances sharing the same material. One additional option with the Bitmap Randomizer is that the probability of each texture is now controlled by the weight percentage of each loaded bitmap. As one would expect, the Bitmap Randomizer is not limited to images but includes procedurals too. Finally, the Bitmap Randomizer can be combined with the UV Randomizer and create smart materials with small effort.
- Random Glints
With the addition of Random Glints, it is easier than ever to create glittery surfaces containing small mirror-like flakes that react to the light. While this result can be achieved with the use of normal maps, the new feature is well integrated in the material setup workflow and can be turned on with a single click.
- Substance 3D Materials Support
In version 3.5 of the Thea Render integrations, native support for Substance 3D materials has been added. There is no need to convert Substance 3D materials to Thea Materials since .sbsar files can now be opened from within the Thea material editor and get access to the Substance 3D parameters.
- Global Coordinates
Global Coordinates is a workflow enhancement that will make the coordinates handling a lot easier. Global Coordinates remove the hassle of going through each one of the bitmaps of a material and allows one to change them all at once.
- More updates
- SketchUp 2022 support (on macOS, M1 is not supported)
- Intel Open Image Denoiser updated to v1.4.1 with improved fine detail preservation
- Material Editor redesign
- Smart coordinates synchronization (Helps with adjusting coordinates only in textures sharing the same values in the whole material.)
- Point Light Intersection (Makes point lights visible when Soft Radius is enabled and speeds up caustics from highly reflective materials.)
Resources
User cases, video's, manuals, tutorials and more. Everything you need to get you started with Thea Render.
THEA RENDER VIDEO'S
The newest Thea Render video tutorials to get you started.
Content Browser
Proxy's
Camera & Batch Rendering
Thea Toolbar & License Activation
Quick Tip - The Control Bar
Quick Tip - Rendering in Full Resolution
Quick Tip - Thea Cursor
Custom Presets: Adaptive BSD Engine
Quick Tip - Light Tool
Depth of Field
Thea for SketchUp v2 - Getting Started
Displacement
More Info?
Would you like more information about Thea for SketchUp?
Please contact us at:
Phone +31 344 577 884
E-mail info@design8.eu