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V-Ray 3.6 for Rhino is here!

V-Ray 3.6 for Rhino is here!

V-Ray 3.6 for Rhino is officially available for download now. The update for this high-end render plugin for Rhinoceros 3D contains the following improvements:

  • Powerful GPU & Hybrid Rendering - Faster, more powerful GPU rendering capabilities and V-Ray GPU running on NVIDIA CUDA taking full advantage of all available hardware (CPUs and GPUs).
  • Streamlined UI - The entire V-Ray for Rhino interface has been updated and streamlined for a more intuitive, user-friendly workflow.
  • Adaptive Lights - In scenes with many lights, the new Adaptive Lights mode can help you speed up render times by up to 700%.
  • Light instances - Lights can now be instanced and controlled as a single light in the Asset Editor.
  • Animation - V-Ray 3.6 for Rhino introduces a new simplified workflow for rendering light studies, turntables and fly-through animation.
  • V-Ray for Grasshopper - V-Ray for Grasshopper is now quicker and simpler with new preset lighting and material setups. Grasshopper objects can be rendered directly as part of the Rhino scene without baking geometry.
  • Improved denoiser - The V-Ray Denoiser is now easier to set up and you can refine settings even after you render.
  • VRscans - Now compatible with real-world scanned materials from VRscans with over 600 photorealistic, drag-and-drop materials to bring a new level of realism to any scene.


If you are new to V-Ray 3.x for Rhino, you can request a demo version here. If you are already using V-Ray 3.x for Rhino, you can go to your login page at Chaos Group's website to get your latest full version of V-Ray for Rhino.

Happy Rendering!

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