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© Image by Altair
Endless Possibilities
Inspire Studio enhances creativity by letting designers drive their design. Via an intuitive user interface, with its powerful construction history tool, quickly create, explore multiple iterations, and make changes without any rework.
Mix & Match
Mix and match modeling techniques within the same environment. Combine fast, free-form polygonal modeling with the control and precision of surface and solid modeling to effortlessly create and explore even the most challenging designs.
Beautiful
Offering an intuitive setup, large choice of environments and materials, Inspire Studio’s rendering engine creates stunning images and complex animations, in real time with physically accurate lighting.
Functions
Inspire Studio is equipped with the following functionalities to offer you versatile 3D NURBS modeling.
Fantastic User Interface
Well known from the other Altair Inspire products, Studio offers you a breathtaking look at your workspace, containing multi-touch icons, and adjustable, tabbed toolbar and a programmable Tool Belt. This gives you access to all modeling and rendering tools you frequently use and brings any functionality directly to you.
Hybrid Modeling
With Altair Inspire Studio, you can combine working with sketches, curves, surfaces, polygonal modelling (SubD) and solids, all in one program.
Construction History
Automatically backtrack to an earlier stage of your design, reusing or modifying objects from past stages in real-time.
Sketching
Well known from the more CAD-likes like e.g. SolidWorks, you can now also use Sketches in Altair Inspire Studio. Create and edit constraint-based technical sketches by easily applying geometric relationships between components and drive your 3D geometry completely parametrically.
NURBS Surfaces & Curves
Utilize Non-uniform Rational B-Splines (NURBS) curves and surfaces to accurately represent even the most complex shapes with flexibility and precision.
PolyNURBS
Now create the most complex shapes easily in 3D using polygonal modeling. Combine the ease and simplicity of polygonal modeling with the precision and flexibility of NURBS to quickly create free-form surface and solid geometry that is smooth and G2 continuous.
Polygonal Modeling to NURBS
We call the SubD’d smooth polygonal shapes in Studio PolyNURBS, because as soon as a polygon is smoothed, it automatically becomes a NURBS shape that can be exported with maximum precision to any other 3D software or machine.
Animations
Bring your designs to life with easy-to-create object animations. Move, scale and rotate objects, also along a path as the camera moves. You can save your animation in a standard film format such as MPG, of course also in a photorealistic way.
Photorealistic Rendering and Animation
Create high-quality rendered images and animations with a physically based global illumination engine in biased photorealistic, unbiased and Presto interactive modes. In other words: very, very nice results!
Technical Drawings
Coming soon...
Inspire Studio Overview
Altair Scheduled Classes
Learning available at your fingertips!
Altair offers a variety of training resources that improve customer productivity with Altair software. Courses are available for both professional and academic users. The resources available include the following:
- Classroom courses scheduled globally
- Virtual courses in all time zones
- Access to eLearning for learning at any time
- Direct access to our support forums


Altair University
The home for Altair Training & Academic Programs
Altair facilitates a source of instructive training programs, tutorials and other learning materials with Altair University. Software users from the Altair platform, but also students can go here for learning purposes or amplify their knowledge of the software.
For example, as a user on this platform you will find the Training Program with an overview of (virtual) training, tutorials, ebooks and learning materials that you can follow at your own pace. Students can go to the Academic Program for free software licenses, academic learning tools, tutorials, ebooks and even internships!
You can also use the Altair Support Forum at Altair University where you can go for specific user questions.
Get access to the most comprehensive, open architecture CAE simulation platform in the industry, which offers the best technologies to design and optimize high performance, weight efficient and innovative products.


Altair Inspire Studio Forum
Looking for help with Altair Inspire Studio?
Have a look at the Altair Inspire Studio Support Forum! With more than 60.000 users, 73.000 posts and over 17.000 topics, it's more than likely that you might find an answer or a solution to one of your problems or questions regarding Altair Inspire Studio.
Altair Product Documentation
This is the most comprehensive Altair Documentation Hub on the internet. On this page, you will find all the product-specific help manuals and release notes (HTML and PDF) you'll need for your Altair Software.

Gallery
System Requirements
Software:
- Windows 10 to 11 - 64 Bit
System Requirements:
- Intel SSE3 CPU processor or higher
- 8 GB RAM
- nVidia CUDA or AMD Graphics Card with OpenCL
- 3-button mouse with scroll function
At this moment, there is no macOS version of Inspire Studio available
At this moment, there is no Linux version of Inspire Studio available
Pricing
Product Type |
Total Price |
1 - Incl. access to the latest versions and technical support.
Inspire Studio History
Modeling
- New Push/Push Tool
Use the new Push/Pull tool to modify designs that do not have construction history freely. Push Pull allows you to move faces, changing the size or shape of your design. - Move Faces & Features
Move Feature allows you to move faces, but also entire features (such as holes).
- New Surface Intersect Tool
The Surface Intersect and Make Manifold tools have been combined into a new Intersect tool with the following features:
- Multi-output depending on the result of intersecting the input objects
- Trimeshes are accepted as input objects
- Automatic creation of solid bodies as output
- Automatic removal of pieces inside solid bodies
- Faces not in solid bodies can be optionally added as individual bodies
- New Split Tool
You can now divide selected surfaces based on a selected trimming tool. You can choose which side to keep or keep both sides. - New Untrim Tool
Use the new Untrim tool to restore a surface that has been trimmed. - Updates to Design Table
- You can now include sketch dimensions in design tables.
- You can now create multiple snapshot tables. You can set different values for variables in each table.
- Tool Name Changes
- On the Curves tab, the Intersect tool has been renamed Split.
- The old Split tool has been renamed Divide
PolyNURBS
- New Mini Move Tool in PolyNURBS
A new Mini Move tool is displayed when editing a PolyNURB. Use the Mini Move tool to move or scale the selected vertices, edges, or faces. For many cases, this eliminates the need to enter and exit the Move command while editing PolyNURBS.
- New Create Polyline Tool (PolyNURBS)
You can select points to create a polyline that consists of PolyNURBS edges, and then extrude the polyline to create a PolyNURBS body. - New Extract Polyline Tool (PolyNURBS)
You can extract any object edge as a polyline. The polyline can be extruded as PolyNURBS face that can be edited into a PolyNURBS body.
Sketching
- New Mirror Tool (Sketching)
You can mirror selected sketch objects around a selected centerline. The mirrored objects are constrained to maintain their size and position. - Constraint Legend for Sketching
Next to the Control Panel, a legend is displayed indicating by color which sketch curves are Underdefined, Fully Defined, Over Constrained, Fixed, and Imported.
- Tool Name Change
The Sketching tool Split has been renamed Divide.
Rendering
- Quick Render
You now have options to Render and Render in Darkroom:
- Render will process the image in the application without the overhead of loading Darkroom.
- Render in Darkoom will send the image to Darkroom for processing (Render in Darkroom).
Die Design (Windows)
- Draw Direction Calculated by Default
When you select a part, the draw direction is calculated by default. You can still adjust the draw direction using the Set Draw Direction tool. - New Symmetry Tool
You can now define symmetry boundary conditions before designing the die face. - Updated Binder Tool
The Binder tool has been updated to support symmetric parts. - Updated Addendum Tool
The Addendum tool has been updated to support symmetric parts. - New Bridge Tool
You can now bridge two addendums or an addendum and a part. - New Matching Die Tool
You can now use the Matching Die tool to create matching dies by offset.
Other
- In-Application User Assistance
Prompts appear when you select a tool that opens a guide bar or microdialog. The text prompts you what to do next. - Online Help
Press F1 or select File > Help > Help to view the online help.
Resources
User cases, video's, manuals, tutorials and more. Everything you need to get you started with Inspire Studio.
ALTAIR INSPIRE BROCHURES
View the brochures below to discover how the Altair Inspire™ products meet industry requirements.
Altair Inspire for Industrial Design
Altair Inspire for Consumer Goods
Altair Inspire for Automotive
Altair Inspire for Marine
INSPIRE STUDIO VIDEO'S
The latest video tutorials to get you started with Inspire Studio.
Manufacture a 3D-printed Pen
Sketching
Rendering
Chair Workflow
Bike Wheel
Construction History
More Info?
Would you like more information about Inspire Studio?
Please contact us at:
Phone +31 344 577 884
E-mail info@design8.eu